Best CRT effect plugins for DaVinci Resolve in 2026
The CRT look is everywhere. Music videos, title sequences, horror films, retro game intros, nostalgic brand spots. But recreating what a real cathode-ray tube does to an image is harder than dropping a scanline overlay on your footage and calling it done.
A real CRT has a phosphor mask that breaks the image into subpixel dots. It has a curved glass face. The electron beam produces scanlines whose brightness varies per channel. Analog signals bleed color, crawl dots across edges, and lose bandwidth in ways that digital footage never does. Getting all of that right requires either a lot of manual Fusion work or a purpose-built plugin.
This guide covers every option available for DaVinci Resolve right now, from full OFX plugins to free Fusion fuses to the manual node approach. Each gets an honest breakdown of what it does well and where it falls short.
Which CRT plugin is best for DaVinci Resolve?
That depends on your budget, workflow, and how accurate you need the simulation to be. Here is how every current option stacks up.
| Plugin | Type | Pixel masks | Signal artifacts | GPU accel. | Presets | Price |
|---|---|---|---|---|---|---|
| CRTified (EZSCAPE) | OFX plugin | Shadow mask, aperture grille, slot mask, raster | NTSC/PAL bleed, dot crawl, bandwidth loss | Yes | 18 + randomizer + 300 user slots | $30 / $10 mo |
| Nx CRT (NX Color) | DCTL | Trinitron, shadow mask, slot mask, VGA | Bloom, halation | Yes (DCTL) | Limited | ~$40-50 |
| CRT Stylizer (Happy Editing) | .drfx macro | 5 CRT styles | Scanlines, glow | No | 5 styles | $49 |
| CRT Machine (Blewtoof) | Resolve macro | Basic CRT patterns | Basic signal effects | No | Included presets | ~$25-35 |
| Super CRT Fuse (Akascape) | Fusion fuse | Pixel points | Chromatic aberration | No | None | Free / PWYW |
| CRT Emulator (Kromatica) | DCTL | Scanlines, mask patterns | Basic analog effects | Yes (DCTL) | Limited | ~$19-25 |
| CRT TV Effects (LLmotion) | Resolve macro | Pixel grid | Flicker, bad signal | No | Template-based | Motion Array sub |
| Manual method | Fusion nodes | Whatever you build | Whatever you build | Partial | None | Free |
CRTified by EZSCAPE
CRTified is a GPU-accelerated OFX plugin that runs natively in DaVinci Resolve, After Effects, and Final Cut Pro. It covers the full signal chain from pixel mask to screen glass.
Pixel masks. Four types: shadow mask, aperture grille (Trinitron style), slot mask, and raster. Each has adjustable dot pitch, intensity, and blending. These are not static overlays. They scale with resolution and respond to the brightness of the underlying image.
Phosphor glow. Real CRT phosphors bleed light into neighboring cells. CRTified simulates this with adjustable tint, radius, and a pulse parameter that lets the glow breathe over time, the way aging tubes do.
Signal artifacts. This is where CRTified separates from most competitors. NTSC and PAL color bleed, dot crawl along chroma edges, and bandwidth loss that softens the image in the way analog signals actually degrade. These are not just blur filters. They model how composite video encoding loses information.
Analog distortion. Six warp shapes simulate barrel distortion, pincushion, and screen curvature. Static, grain, brightness wobble, and vertical hold drift round out the analog imperfections. Every parameter is keyframeable, so you can animate a signal degrading over time or snap to a clean lock.
Presets and workflow. 18 curated looks give you a starting point. A randomizer generates combinations you would not think to try. 300 user preset slots mean you can build a personal library of CRT styles. Because it is OFX, it sits on any node in the Color page, any clip in the Edit page, or any layer in Fusion.
GPU acceleration. CRTified runs on CUDA (NVIDIA), OpenCL, and Metal. Real-time playback at 1080p and 4K on modern hardware. No waiting for renders to preview your look.
Price. $30 one-time purchase for a single host. Rent-to-own at $10/month if you want to try it first.
Best for: Editors and colorists who need physically accurate CRT simulation with full signal chain modeling, all inside the Resolve timeline with no round-tripping.
Nx CRT by NX Color
aescripts.com/crt-for-davinci-resolve | nxcolor.com/crt
Nx CRT is a DCTL-based tool from NX Color, available on aescripts.com. It focuses on the physics side of CRT emulation: electron beam behavior, phosphor response, and glass optics.
Strengths. Per-channel beam scanlines where the RGB beam width varies by brightness. That is a detail most competitors skip. Phosphor mask patterns include Trinitron, shadow mask, slot mask, and VGA styles. Physically based barrel distortion with adjustable radius, rounded corners, and smooth edge falloff. Phosphor bloom and halation simulate light scattering through the glass face.
Limitations. Being a DCTL means it runs in the Color page only, not on the Edit or Fusion pages. It requires DaVinci Resolve Studio (no free version support). The signal artifact side (NTSC encoding, dot crawl, bandwidth loss) is less developed than dedicated signal-chain tools. Preset library is limited compared to plugins with large built-in collections.
Platform support. Resolution-independent from 720p to 8K. Works on macOS, Windows, and Linux with Metal, CUDA, and OpenCL.
Best for: Colorists who work primarily in the Color page and want physically accurate beam and phosphor simulation without needing the full analog signal chain.
CRT Stylizer by Happy Editing
happyediting.co/store/p/crtstylizer
CRT Stylizer is a .drfx macro package from Happy Editing. You install it by double-clicking the file, and it appears in your Titles tab. Drag it onto your timeline and adjust parameters in the Inspector.
Strengths. Five distinct CRT styles let you transform text and logos quickly. Customizable font, spacing, color, glow, and scanlines. Simple drag-and-drop workflow that does not require any plugin installation beyond the .drfx import. Good for quick title card and lower-third work.
Limitations. This is a title/text macro, not a full-frame video effect. It is designed to create CRT-styled text and graphics, not to process existing footage through a CRT simulation. No pixel mask modeling. No signal artifacts. Not GPU-accelerated in the way a compiled plugin would be.
Price. $49 (sometimes on sale from $59). Licensed for personal and commercial use, pre-cleared for YouTube.
Best for: Motion designers who need CRT-styled text and title cards without building them from scratch in Fusion.
CRT Machine by Blewtoof
CRT Machine is a macro/template package designed for DaVinci Resolve Studio. Blewtoof makes several stylized effect tools for Resolve, and CRT Machine is their CRT-focused offering.
Strengths. Available in Full HD and 4K versions. Quick to apply, designed for music video and social content workflows. Part of a larger Blewtoof ecosystem if you use their other tools.
Limitations. Template-based approach rather than a compiled plugin. No true GPU acceleration. Limited parameter control compared to OFX plugins. Requires Resolve Studio. Less documentation and fewer tutorials available compared to more established options.
Price. Approximately 25-35 GBP depending on sales. Also available as part of the Blewtoof Full Collection bundle.
Best for: Music video editors already in the Blewtoof ecosystem who want a quick CRT look without deep customization.
Super CRT Fuse by Akascape
akascape.com/super-crt-fuse-davinci-resolve | Gumroad
Super CRT Fuse is a free Fusion fuse (name-your-own-price on Gumroad). It replicates basic CRT television effects: scanlines, curved screen, chromatic aberration, and pixel point patterns.
Strengths. Free. Works in both the free and Studio versions of DaVinci Resolve. No license restrictions. A good starting point if you are learning Fusion or experimenting with the CRT look on a zero budget.
Limitations. Basic simulation. No phosphor mask modeling, no signal artifacts, no NTSC/PAL encoding effects. Runs as a Fusion fuse, which means CPU-bound processing. Performance drops quickly at higher resolutions or with complex compositions. No presets. Limited parameter range compared to commercial options.
Best for: Beginners and hobbyists who want a free CRT effect and do not need broadcast-quality accuracy.
CRT Emulator by Kromatica
kromatica.co/products/crt-emulator-for-resolve
Kromatica's CRT Emulator is a DCTL plugin for DaVinci Resolve. Kromatica builds lightweight, focused tools for colorists, and this one targets the CRT look.
Strengths. DCTL-based, so it benefits from GPU acceleration in the Color page. Lightweight and fast. Kromatica's other tools (LED Screen Emulator, DigiDiff) suggest a consistent design philosophy. Priced accessibly compared to larger plugin suites.
Limitations. DCTL means Color page only. Feature set is narrower than full OFX plugins. Less documentation available. The YouTube review "Is Kromatica's CRT Emulator for DaVinci Resolve Worth It?" suggests mixed reception on depth of simulation. Fewer mask types and no signal chain modeling.
Price. Estimated $19-25 based on Kromatica's pricing for similar tools.
Best for: Colorists who want a lightweight, affordable CRT look in the Color page without a heavy feature set.
CRT TV Effects by LLmotion (Motion Array)
motionarray.com/davinci-resolve-macros/crt-tv-effects-1062815
This is a DaVinci Resolve macro available through Motion Array's subscription service. It turns footage into an old CRT TV screen with RGB pixel simulation.
Strengths. Adjustable pixel size, waviness, flickering, vignetting, bad signal, and film damage. Includes a video tutorial. Available in 4K. No external plugins required. If you already have a Motion Array subscription, there is no additional cost.
Limitations. Template-based macro, not a compiled plugin. Performance depends on your system and the complexity of your timeline. Originally built for Resolve 17; compatibility with newer versions may vary. No true pixel mask physics. No signal chain modeling. Limited compared to purpose-built CRT plugins.
Best for: Motion Array subscribers who need a quick CRT effect without buying a standalone plugin.
Manual method: Fusion nodes
Cost: Free. Complexity: High.
You can build a CRT effect from scratch using Fusion's built-in nodes. The typical approach combines a scanline overlay (created with Background + Transform nodes set to tile), color channel separation for chromatic aberration, a Lens Distort node for barrel curvature, and Color Corrector nodes for the warm, blown-out look of a real tube.
What you can achieve. With enough time and node work, you can get surprisingly close to a commercial plugin. You have full control over every parameter because you built every parameter.
What you cannot achieve easily. Proper phosphor mask simulation at the subpixel level. Real NTSC/PAL signal encoding. Dot crawl. Bandwidth-dependent softening. These require math that Fusion's standard nodes do not expose. You would need custom DCTL or Fuse scripting to get there.
Performance. Varies wildly depending on your node tree complexity. No GPU acceleration for most of the work unless you write custom shaders.
Best for: Fusion experts who want total control and have time to invest, or editors who need a basic scanline look and nothing more.
What separates a real CRT simulation from a basic filter?
Not all CRT effects are equal. Here is what separates a surface-level filter from a real simulation:
☼ Pixel mask modeling. A real CRT does not display uniform pixels. Shadow masks use triads of round dots. Aperture grilles use vertical phosphor stripes. Slot masks combine both. The mask pattern should interact with image brightness, not just overlay at fixed opacity.
☼ Phosphor behavior. Each RGB subpixel is a phosphor dot that glows and fades. Bright areas bloom into neighboring cells. Phosphor persistence means fast motion leaves faint trails. Only a few plugins model this.
☼ Signal chain. Composite video (NTSC/PAL) encodes color and luminance together in ways that cause specific artifacts: color bleeding across edges, dot crawl patterns, bandwidth-dependent softening. These artifacts are what make CRT footage look distinctly analog rather than just blurry.
☼ Scanline behavior. Real scanlines are not uniform dark lines. They vary in brightness per channel, and the beam width changes with signal intensity. Bright areas have wider, more visible scanlines.
☼ Screen geometry. Barrel distortion, rounded corners, edge falloff. The image on a CRT is projected onto a curved glass surface, and the edges behave differently than the center.
Which CRT plugin should you pick?
Professional colorists and editors who need the full analog signal chain in their timeline: CRTified. It is the only option that combines pixel mask physics, NTSC/PAL signal modeling, analog distortion, and full keyframing in a single GPU-accelerated OFX plugin.
Color page specialists focused on the phosphor and beam side of CRT emulation: Nx CRT. Strong physics modeling, though limited to the Color page and missing the signal artifact layer.
Quick title and text work with a CRT aesthetic: CRT Stylizer by Happy Editing. Purpose-built for styled text, not full-frame processing.
Zero budget: Super CRT Fuse by Akascape. Free, works in the free version of Resolve, and covers the basics.
Motion Array subscribers who just need a fast template: LLmotion CRT TV Effects. Already included in your subscription.
Fusion power users who want to learn: Build it manually. You will understand CRT optics better than anyone, and you will spend a week doing it.
Frequently asked questions
Do I need DaVinci Resolve Studio for CRT plugins?
Most compiled OFX plugins and DCTLs require Resolve Studio. The free version of Resolve does not load third-party OFX plugins. Fusion fuses (like Akascape's Super CRT Fuse) and some macros work in the free version. CRTified, Nx CRT, CRT Machine, and Kromatica's CRT Emulator all require Studio.
Can I keyframe CRT effects for animation?
With OFX plugins like CRTified, every parameter is keyframeable through Resolve's standard keyframe system. You can animate signal degradation, warp intensity, phosphor glow, static levels, and anything else over time. DCTL-based tools have more limited keyframing. Macros and templates vary in what they expose to keyframes.
What is the difference between an OFX plugin and a Fusion fuse?
An OFX plugin is a compiled binary that runs directly on the GPU. It loads on the Edit, Color, and Fusion pages and performs well at high resolutions. A Fusion fuse is a Lua or DCTL script that runs inside Fusion's node graph. Fuses are more portable (they work in Resolve Free) but typically run slower because they lack the same level of GPU optimization.
Will CRT effects slow down my timeline?
GPU-accelerated plugins like CRTified run in real time at 1080p and 4K on modern hardware. CPU-bound fuses and complex macro setups will drop frames at higher resolutions. If performance matters, a compiled OFX plugin with GPU support is the way to go.
Can I combine CRT effects with other plugins?
Yes. OFX plugins like CRTified sit in your node tree or effect stack like any other tool. Stack them with LUTs, color grading, other effects, and transitions. The integration is seamless because the plugin runs inside Resolve's own processing pipeline.
Ready to add real CRT simulation to your DaVinci Resolve workflow? Try CRTified with rent-to-own at $10/month, or grab a permanent license for $30.