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CRTifiedParameters

Display

Pixel Grid, Raster Lines, Phosphor, Glow, and Beam controls.

Pixel Grid

ParameterTypeDefaultDescription
Mask TypeChoice4 typesAperture GrilleThe physical screen type. Each has its own character.
Mask PitchFloat0.5 - 20.03.5How tight or loose the screen texture is. Lower = finer, higher = chunkier.
Mask IntensityFloat0% - 100%72%How visible the screen texture is.

Mask Types

  • Shadow Mask (Dot Triad) - The classic CRT look
  • Aperture Grille (Trinitron) - Sony Trinitron style
  • Raster Only - No pixel mask, just scanlines
  • Slot Mask (Brick) - Late-era consumer TVs

Raster Lines

ParameterTypeDefaultDescription
Raster WeightFloat0% - 100%30%Darkness of the scanlines.
Line PitchFloat0.05 - 1.00.276How tight the scanlines sit.
Sweep SpeedFloat0 - 51.0Visible refresh sweep. Set to 0 to disable.

Phosphor

ParameterTypeDefaultDescription
Phosphor BleedFloat0% - 100%15%Color bleeding between phosphor cells. More = softer, dreamier.
Edge DefineFloat0 - 103.0How crisp the image stays through the tube.
Bloom SizeFloat0.5 - 203.1Size of the tight glow around bright areas.
Bloom PowerFloat0% - 200%60%Intensity of the tight glow.
Halo RadiusFloat1 - 10019.7Size of the wide atmospheric glow.
Halo PowerFloat0% - 200%75.6%Intensity of the atmospheric glow.
Glow PulseFloat0% - 100%50%Animated glow variation.
Glow TintColor (RGB)WhiteColor of the glow. Try warm tones for vintage, cool for sci-fi.
HalationFloat0% - 100%0%Faint aura around bright areas.
Halation SpreadFloat1 - 5020How far the halation spreads.

Beam

ParameterTypeDefaultDescription
Beam WidthFloat0% - 100%0%How much brightness pushes through the raster.
Beam IntensityFloat0% - 100%0%How hard bright areas burn through.
Beam CurveFloat0.5 - 3.01.5How the beam responds to brightness. Lower = hotter.